Players will face challenges and setbacks along the way, just like the Rebbe and the previous Rebbe did on their journey.
Land on special spaces—move ahead in the Rebbe’s Cadillac or go back on a train! Every twist and turn brings surprises, making the journey to 770 both meaningful and fun.
Place the game board in the middle of the table. Position 770 near ARRIVE, the finish area.
Place your Rebbe figurine at the START. Each player should select a figurine with a different colored base.
Shuffle the question cards and create a stack beside the board. Place the spinner nearby.
The player who is the youngest starts by spinning the spinner to move their Rebbe figurine between 1 to 4 spaces.
If you land on a space marked with the Rebbe's Cadillac, train, ship, or plane, follow the directional arrow on that space and move your Rebbe either forward or backward. After this action, you will need to wait for your next turn to spin again.
When you land on a blank space, simply remain there until your next turn.
Landing on a single or double question mark means you should draw a question card (? = 1 card and ?? = 2 cards). To earn another spin, you must answer the question correctly.
If you do not answer the question correctly, remain on your current space and wait until your next turn to spin.
Providing a correct answer allows you to take one extra turn. Spin again and move your Rebbe to the next space then follow the instructions indicated on that space.
Spin the spinner, take your turn — Play the game and you will learn!
Mitzvot, clues, and fun await — Go to start, don’t hesitate!
Rebbe facts or clever twist?
Test yourself — what have you missed?
Play at school or play at shul —
Journey to 770 makes learning cool!
Play at home or play at camp,
Their stories shine like a guiding lamp!
Play and learn, under the sun — Journey to 770 is camp-time fun!
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